Towards a code of ethics for gamification at enterprise

Alimohammad Shahri*, Mahmood Hosseini, Keith Phalp, Jacqui Taylor, Raian Ali

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

59 Citations (Scopus)

Abstract

Gamification is an emerging technique which utilises the “fun theory” mainly to motivate people to change their perception and attitude towards certain subjects. Within enterprises, gamification is used to motivate employees to do their tasks more efficiently and perhaps more enjoyably and sometimes to increase their feeling of being members of the enterprise as a community. While the literature has often emphasised the positive side of gamification, mainly from economic and business perspectives, little emphasis has been paid to the ethical use of gamification within enterprises. In this paper we report an empirical research to explore the ethical aspects of using gamification. We follow a mixed methods approach involving participants who are gamification experts, employees and managers. Our findings show that, for gamification, there is a fine line between being a positive tool to motivate employees and being a source of tension and pressure which could then affect the social and mental well-being within the workplace. This paper will evaluate that dual effect and clarify that fine line.

Original languageEnglish
Title of host publicationThe Practice of Enterprise Modeling - 7th IFIP WG 8.1 Working Conference, PoEM 2014, Proceedings
EditorsUlrich Frank, Pericles Loucopoulos, Ilias Petrounias, Óscar Pastor
PublisherSpringer Verlag
Pages235-245
Number of pages11
ISBN (Electronic)9783662455005
DOIs
Publication statusPublished - 2014
Externally publishedYes
Event7th IFIP WG 8.1 Working Conference on the Practice of Enterprise Modeling, PoEM 2014 - Manchester, United Kingdom
Duration: 12 Nov 201413 Nov 2014

Publication series

NameLecture Notes in Business Information Processing
Volume197
ISSN (Print)1865-1348

Conference

Conference7th IFIP WG 8.1 Working Conference on the Practice of Enterprise Modeling, PoEM 2014
Country/TerritoryUnited Kingdom
CityManchester
Period12/11/1413/11/14

Keywords

  • Ethical Gamification
  • Gamification
  • Well-Being within Enterprise

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