TY - JOUR
T1 - Social media for sustainability education
T2 - gaining knowledge and skills into actions for sustainable living
AU - Al-Mulla, Sara
AU - Ari, Ibrahim
AU - Koç, Muammer
N1 - Publisher Copyright:
© 2022 Informa UK Limited, trading as Taylor & Francis Group.
PY - 2022/7/4
Y1 - 2022/7/4
N2 - Today, social media has been taking an increasingly expansive, invasive, and persuasive role in shaping the individuals’–and hence–the families’ and society’s behavior, actions, habits, consumption, and production patterns. This paper presents findings from a study focusing on developing a strategy to change people’s behavior towards sustainability and turn them into actions by utilizing education for sustainability, pervasive design, digital media, and gamification concepts and methods. To this end, first, a survey is conducted to understand the current knowledge, awareness, and responses of a representative segment of society in Doha, Qatar on sustainability issues, concerns, and problems. Second, a social experiment is performed through a social media account in order to increase people’s knowledge, awareness, skills, and actions for sustainable living. Finally, a follow-up survey is performed to assess and understand the outcomes of the social experiment (Instagram account campaign) among its followers. This study aims to learn the effectiveness of the proposed social media experiment for a sustainable lifestyle in Qatar among college-level educated young adults. In conclusion, following the social media campaign, the results show that 49% of followers learned more about sustainable living and 25% developed at least one sustainable habit in two months. Thus, this study demonstrates the potential of using social media, persuasive design, and sustainability education concepts and methods to change people’s behavior into sustainable actions to achieve a more sustainable living, society, and world.
AB - Today, social media has been taking an increasingly expansive, invasive, and persuasive role in shaping the individuals’–and hence–the families’ and society’s behavior, actions, habits, consumption, and production patterns. This paper presents findings from a study focusing on developing a strategy to change people’s behavior towards sustainability and turn them into actions by utilizing education for sustainability, pervasive design, digital media, and gamification concepts and methods. To this end, first, a survey is conducted to understand the current knowledge, awareness, and responses of a representative segment of society in Doha, Qatar on sustainability issues, concerns, and problems. Second, a social experiment is performed through a social media account in order to increase people’s knowledge, awareness, skills, and actions for sustainable living. Finally, a follow-up survey is performed to assess and understand the outcomes of the social experiment (Instagram account campaign) among its followers. This study aims to learn the effectiveness of the proposed social media experiment for a sustainable lifestyle in Qatar among college-level educated young adults. In conclusion, following the social media campaign, the results show that 49% of followers learned more about sustainable living and 25% developed at least one sustainable habit in two months. Thus, this study demonstrates the potential of using social media, persuasive design, and sustainability education concepts and methods to change people’s behavior into sustainable actions to achieve a more sustainable living, society, and world.
KW - Digital media
KW - Education for sustainability
KW - Persuasive design
KW - Social media
KW - Sustainable living
UR - https://www.scopus.com/pages/publications/85124913991
U2 - 10.1080/13504509.2022.2036856
DO - 10.1080/13504509.2022.2036856
M3 - Article
AN - SCOPUS:85124913991
SN - 1350-4509
VL - 29
SP - 455
EP - 471
JO - International Journal of Sustainable Development and World Ecology
JF - International Journal of Sustainable Development and World Ecology
IS - 5
ER -