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Real-Time Prediction of Player Engagement from Multimodal Data

  • Ammar Rashed*
  • , Shervin Shirmohammadi
  • , Ihab Amer
  • , Mohamed Hefeeda
  • *Corresponding author for this work
  • University of Ottawa
  • American University of Sharjah
  • Simon Fraser University

Research output: Contribution to journalArticlepeer-review

Abstract

Predicting player engagement in video games offers significant advantages for game design and quality assessment. Current approaches for predicting engagement, however, are costly, invasive, and/or suffer from recall bias, which limits their employability in practice. This paper presents a new multimodal neural network model for engagement prediction and conducts systematic analyses to identify practical solutions for real-world applications. We develop a hybrid architecture combining convolutional downsampling with transformer-based sequence modeling that effectively processes temporal data from multiple sensing channels, including EEG, eye tracking, and webcam footage. Through comprehensive comparative analysis, we determine which modalities and specific features most strongly contribute to engagement detection. Our evaluation demonstrates that webcam-based approaches utilizing geometric facial features and deep learning-based emotional embeddings achieve performance comparable to specialized biometric equipment while requiring only standard hardware. Feature attribution analysis reveals that head pose dynamics and facial embeddings are the most influential engagement signals, with neurophysiological features showing limited contribution. Cross-modal analysis confirms that facial emotion-based combinations achieve the strongest performance. Statistical power analysis reveals participant variability, highlighting generalization challenges. These findings demonstrate that effective engagement measurement is achievable using accessible webcam technology, offering an optimal balance between accuracy and accessibility for widespread commercial implementation in gaming contexts.

Original languageEnglish
JournalIEEE Transactions on Multimedia
DOIs
Publication statusAccepted/In press - 2026
Externally publishedYes

Keywords

  • engagement prediction
  • gaming systems
  • Player engagement

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