Abstract
Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual simulation of a bone-cutting burr that is being developed as a component of a training system for temporal bone surgery. We use a physically motivated model to describe the burr-bone interaction, which includes haptic forces evaluation, the bone erosion process, and the resulting debris. The current implementation, directly operating on a voxel discretization of patient-specific 3D CT and MR imaging data, is efficient enough to provide real-time feedback on a low-end multiprocessing PC platform.
| Original language | English |
|---|---|
| Pages (from-to) | 110-122 |
| Number of pages | 13 |
| Journal | Presence: Teleoperators and Virtual Environments |
| Volume | 12 |
| Issue number | 1 |
| DOIs | |
| Publication status | Published - Feb 2003 |
| Externally published | Yes |
Fingerprint
Dive into the research topics of 'Real-time haptic and visual simulation of bone dissection'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver