Abstract
Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone cutting burr, that it is being developed as a component of a training system for temporal bone surgery. We use a physically motivated model to describe the burr-bone interaction, that includes haptic forces evaluation, the bone erosion process and the resulting debris. The current implementation, directly operating on a voxel discretization of patient-specific 3D CT and MR imaging data, is efficient enough to provide real-time feedback on a low-end multi-processing PC platform.
| Original language | English |
|---|---|
| Pages | 209-216 |
| Number of pages | 8 |
| Publication status | Published - 2002 |
| Externally published | Yes |
| Event | Virtual Reality 2002 - Orlando, FL, United States Duration: 24 Mar 2002 → 28 Mar 2002 |
Conference
| Conference | Virtual Reality 2002 |
|---|---|
| Country/Territory | United States |
| City | Orlando, FL |
| Period | 24/03/02 → 28/03/02 |