TY - GEN
T1 - Modeling and caching of peer-to-peer traffic
AU - Saleh, Osama
AU - Hefeeda, Mohamed
PY - 2006
Y1 - 2006
N2 - Peer-to-peer (P2P) file sharing systems generate a major portion of the Internet traffic, and this portion is expected to increase in the future. We explore the potential of deploying proxy caches in different Autonomous Systems (ASes) with the goal of reducing the cost incurred by Internet service providers and alleviating the load on the Internet backbone. We conduct a measurement study to model the popularity of P2P objects in different ASes. Our study shows that the popularity of P2P objects can be modeled by a Mandelbrot-Zipf distribution, regardless of the AS. Guided by our findings, we develop a novel caching algorithm for P2P traffic that is based on object segmentation, and partial admission and eviction of objects. Our trace-based simulations show that with a relatively small cache size, less than 10% of the total traffic, a byte hit rate of up to 35% can be achieved by our algorithm, which is close to the byte hit rate achieved by an off-line optimal algorithm with complete knowledge of future requests. Our results also show that our algorithm achieves a byte hit rate that is at least 40% more, and at most triple, the byte hit rate of the common web caching algorithms. Furthermore, our algorithm is robust in face of aborted downloads, which is a common case in P2P systems.
AB - Peer-to-peer (P2P) file sharing systems generate a major portion of the Internet traffic, and this portion is expected to increase in the future. We explore the potential of deploying proxy caches in different Autonomous Systems (ASes) with the goal of reducing the cost incurred by Internet service providers and alleviating the load on the Internet backbone. We conduct a measurement study to model the popularity of P2P objects in different ASes. Our study shows that the popularity of P2P objects can be modeled by a Mandelbrot-Zipf distribution, regardless of the AS. Guided by our findings, we develop a novel caching algorithm for P2P traffic that is based on object segmentation, and partial admission and eviction of objects. Our trace-based simulations show that with a relatively small cache size, less than 10% of the total traffic, a byte hit rate of up to 35% can be achieved by our algorithm, which is close to the byte hit rate achieved by an off-line optimal algorithm with complete knowledge of future requests. Our results also show that our algorithm achieves a byte hit rate that is at least 40% more, and at most triple, the byte hit rate of the common web caching algorithms. Furthermore, our algorithm is robust in face of aborted downloads, which is a common case in P2P systems.
UR - https://www.scopus.com/pages/publications/46149087784
U2 - 10.1109/ICNP.2006.320218
DO - 10.1109/ICNP.2006.320218
M3 - Conference contribution
AN - SCOPUS:46149087784
SN - 1424405939
SN - 9781424405930
T3 - Proceedings - International Conference on Network Protocols, ICNP
SP - 249
EP - 258
BT - Proceedings - 14th IEEE International Conference on Network Protocols, ICNP 2006
T2 - 14th IEEE International Conference on Network Protocols, ICNP 2006
Y2 - 12 November 2006 through 15 November 2006
ER -