TY - GEN
T1 - Mobile augmented reality app for children with autism spectrum disorder (asd) to learn vocabulary (marvoc)
T2 - 2nd International Conference on HCI in Games, HCI-Games 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020
AU - Khowaja, Kamran
AU - Al-Thani, Dena
AU - Hassan, Asma Osman
AU - Shah, Asadullah
AU - Salim, Siti Salwah
N1 - Publisher Copyright:
© Springer Nature Switzerland AG 2020.
PY - 2020
Y1 - 2020
N2 - The use of different technologies for the intervention of children with autism spectrum disorder (ASD) has increased over the year with the increase in the number of children diagnosed with ASD. In recent years, among the different technologies, the researchers have started to use the augmented reality (AR) to provide the intervention of different skills to children with ASD. The use of AR has many benefits, including ubiquity, minimally work with a camera, among others. Despite several benefits, AR has been underutilized for the vocabulary learning of children with ASD. This paper presents the initial version of the Mobile augmented reality app for children with autism spectrum disorder (ASD) to learn vocabulary (MARVoc). The purpose of developing MARVoc is to support teaching staff at the centers based in Doha, Qatar, to provide an interactive learning environment to children with ASD. The requirements of the MARVoc were gathered from two centers for ASD in Doha; two specific use cases were created from which one use case was finalized for the development of MARVoc. The initial version of the MARVoc was developed; the feedback was taken from the staff working at centers for ASD in Doha, and MARVoc was updated.
AB - The use of different technologies for the intervention of children with autism spectrum disorder (ASD) has increased over the year with the increase in the number of children diagnosed with ASD. In recent years, among the different technologies, the researchers have started to use the augmented reality (AR) to provide the intervention of different skills to children with ASD. The use of AR has many benefits, including ubiquity, minimally work with a camera, among others. Despite several benefits, AR has been underutilized for the vocabulary learning of children with ASD. This paper presents the initial version of the Mobile augmented reality app for children with autism spectrum disorder (ASD) to learn vocabulary (MARVoc). The purpose of developing MARVoc is to support teaching staff at the centers based in Doha, Qatar, to provide an interactive learning environment to children with ASD. The requirements of the MARVoc were gathered from two centers for ASD in Doha; two specific use cases were created from which one use case was finalized for the development of MARVoc. The initial version of the MARVoc was developed; the feedback was taken from the staff working at centers for ASD in Doha, and MARVoc was updated.
KW - Autism spectrum disorder (ASD)
KW - Language comprehension
KW - Mobile augmented reality (AR)
KW - Smartphone
KW - Tablet
KW - Vocabulary
UR - https://www.scopus.com/pages/publications/85088753989
U2 - 10.1007/978-3-030-50164-8_31
DO - 10.1007/978-3-030-50164-8_31
M3 - Conference contribution
AN - SCOPUS:85088753989
SN - 9783030501631
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 424
EP - 437
BT - HCI in Games - 2nd International Conference, HCI-Games 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Proceedings
A2 - Fang, Xiaowen
PB - Springer
Y2 - 19 July 2020 through 24 July 2020
ER -