Identifying Emotions of Children with Autism during a Virtual Reality Simulation of an Airplane

Abdulrahman Al-Saddi, Dena Al-Thani, Achra Othman

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The purpose of this study is to assess the emotions of children with autism when experiencing virtual reality (VR) simulation in preparing for stressful events such as flight travel. Five autistic children took part in a VR flying simulation, and their emotional responses were recorded before, during, and after the simulation. In this study, the children and their families participated in in-depth interviews and structured observations. Through thematic analysis, the findings revealed that VR technology has the potential to trigger positive emotions and facilitate experiential learning in children with autism. Although the VR simulation delivered an accurate aviation experience, the study underlined the need for more diverse and complicated scenarios. Overall, these findings support the use of VR as a beneficial tool for supporting children with autism, emphasizing the need to add realistic scenarios to optimize their experiences and prepare them for unexpected emotions during their experiences.

Original languageEnglish
Title of host publicationProceedings of the 2023 IEEE International Conference on Behavioural and Social Computing, BESC 2023
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9798350395884
DOIs
Publication statusPublished - 2023
Event10th IEEE International Conference on Behavioural and Social Computing, BESC 2023 - Larnaca, Cyprus
Duration: 30 Oct 20231 Nov 2023

Publication series

NameProceedings of the 2023 IEEE International Conference on Behavioural and Social Computing, BESC 2023

Conference

Conference10th IEEE International Conference on Behavioural and Social Computing, BESC 2023
Country/TerritoryCyprus
CityLarnaca
Period30/10/231/11/23

Keywords

  • airplane simulation
  • autism
  • children
  • emotion
  • virtual reality

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