TY - GEN
T1 - Compression of volumetric data using 3D Delaunay triangulation
AU - Jovanovic, Raka
AU - Lorentz, Rudolph A.
PY - 2011
Y1 - 2011
N2 - In this paper we present a new method for lossy compression of volumetric data that is based on data dependent triangulation. We have extended an approach that has previously been successfully applied in the case of two dimensional images. In our method we first select significant points in the data, and using them, a three dimensional Delaunay triangulation is created. The tetrahedrons existing in the triangulation are used as cells for a linear interpolation spline that gives an approximation of the original image. The compression is done by storing the positions and values of the nodes of the tetrahedrons instead of the entire data set. We compare our compression technique to JPG 2000 3D which is a de-facto standard for compression of volumetric data. Tests are done on different classes of data sets, on which we compare the bits per voxel needed to achieve the same level of peak signal to noise ration. We show that our algorithm performs significantly different than wavelet based compression, as in the implementation of JPG 2000 3D, and in case of data that is smooth outperforms it.
AB - In this paper we present a new method for lossy compression of volumetric data that is based on data dependent triangulation. We have extended an approach that has previously been successfully applied in the case of two dimensional images. In our method we first select significant points in the data, and using them, a three dimensional Delaunay triangulation is created. The tetrahedrons existing in the triangulation are used as cells for a linear interpolation spline that gives an approximation of the original image. The compression is done by storing the positions and values of the nodes of the tetrahedrons instead of the entire data set. We compare our compression technique to JPG 2000 3D which is a de-facto standard for compression of volumetric data. Tests are done on different classes of data sets, on which we compare the bits per voxel needed to achieve the same level of peak signal to noise ration. We show that our algorithm performs significantly different than wavelet based compression, as in the implementation of JPG 2000 3D, and in case of data that is smooth outperforms it.
UR - https://www.scopus.com/pages/publications/79959657258
U2 - 10.1109/ICMSAO.2011.5775462
DO - 10.1109/ICMSAO.2011.5775462
M3 - Conference contribution
AN - SCOPUS:79959657258
SN - 9781457700057
T3 - 2011 4th International Conference on Modeling, Simulation and Applied Optimization, ICMSAO 2011
BT - 2011 4th International Conference on Modeling, Simulation and Applied Optimization, ICMSAO 2011
T2 - 2011 4th International Conference on Modeling, Simulation and Applied Optimization, ICMSAO 2011
Y2 - 19 April 2011 through 21 April 2011
ER -